- What's The Max Crit Dmg U Can Build Minecraft
- What's The Max Crit Dmg U Can Build 2
- What's The Max Crit Dmg U Can Build 3
- What's The Max Crit Dmg U Can Build A House
Critical hit chance 60%. Skill haste 50% Gear 25%, 15% Gear mods, 15% Tacticians, (15% Rapid – Healing skills only, still bound to the 50% cap) All damage resist 60% Ballistic Shield 10%, Battle Buddy 30%, On the move 15%, Critical Save 20%, Booster shot 7.5%, Evasive Action 30%. Since the gas procs dot dmg only scales with the toxin dmg you acquired. Put a 90 dmg gas mod as an extra. The rest is the standard serration multishot Crit chance Crit dmg Hunter munition. If you want more range you can take one of the gas mods out for a range mod. The frame build is just have max range and as much duration and power. 100% outheal all damage you take with max lifesteal jax! Jax top gameplay! Max poke build = big brain heimer! Deal 75k+ damage in 1 game?? Max crit strike teemo is 100% busted! My Knight has 101% crit rate with 280% crit damage, hitting normal melee attacks for 14k anything with source is about 50k, but that's if u build it like mine =P, in 1 turn i get 10 ap and my aoe hits for 14k on every target. Everything gets 1 shot by me on tactian difficulty. If u look at the in-build stats recommended page on RO u will notice a hybrid build of 66str 66agi 66vit 66dex now that isnt an ideal hybrid build so lets try this 60 str 60 agi 50 vit 30 dex remaining points into either Luck or more Str/Agi with the stats bonus of Lord Knight class, the most free stats is in Vit so u can afford to have it.
Here’s the brutal truth about finding or creating a high-performing Nightblade character build:
There are WAY too many ESO players posting suboptimal builds on forums that they haven’t extensively tested and optimized.
They think their build is good just because they picked some good stats and items that they hear are good.
If only it were that easy…
If you’re serious about maximizing your characters full potential, you will need to spend hours testing and tweaking your build until you prefect it.
Well today I’m going to give you a few short cuts that will allow you to greatly improve the effectiveness of your builds by showing you the important things we have learned by doing hundreds of hours of testing for our ESO character builds guide. (More info & link at the end of this post)
I. Best Race Choices for a Nightblade
![Dmg Dmg](/uploads/1/3/3/8/133898887/571446741.jpg)
Race Choices For Stamina Builds: Mac cleaner free download full.
The best choice at the moment is Redguard for PvE DPS. Especially with the change to Siphoning Attacks, the extra Sustain really helps in long encounters. Traktor timecode cd download mac.
The Thieves Guild patch finally fixed the Khajiit passive which makes them another top contender for maximum DPS now.
For players who mainly PvP, Bosmer is the best option because of their stealth passive. If you plan to tank occasionally, Imperial is also a solid choice.
Race Choices For Magicka Builds:
The best choice for maximizing your magicka DPS is Dunmer because all your elemental damage is fire damage. Download rdp for mac.
Altmer is a more well-rounded choice that gets more max magicka and regen but you will be losing out on DPS. Breton offers the highest sustain, but is the lowest in overall DPS.
II. Prioritize The Right Stats/Attribute Points
Stats For Stamina DPS Builds: To do end game content you will want around 18k HP so you don’t get one shot. After you make sure you have 18k HP you should dump all your extra stats from attribute points and enchants into stamina. If you are still leveling up just make sure you keep putting some points into health, if you start getting one or two shot that means you are putting to many points into stamina.
You should prioritize your stats in this order for optimal Stamina DPS Builds:
- Armor Penetration
- Weapon Damage
- Weapon Critical
- Max Stamina
- Reduced Stamina Cost
- Stamina Recovery
Stats For Magicka DPS Builds: You will also want about 18k HP for magicka builds if you are planning to do end game content and if you are still leveling just make sure you are putting enough points into health so you don’t get one or two shot by packs of mobs.
You should prioritize your stats in this order for optimal Magicka DPS Builds: https://institutetree865.weebly.com/blog/cod-waw-zombies-download-mac.
What's The Max Crit Dmg U Can Build Minecraft
- Spell Damage
- Spell Critical
- Spell Penetration
- Max Magicka
- Reduced Magicka Cost
- Magicka Recovery
Find out how to get the perfect stats for your Nightblade builds in our —-> ESO Mastery Builds Guide
III. Pick The Right Mundus Stone
Stamina Based Mundus Stones: Most characters should run the Thief mundus stone for maximum DPS but Khajiit nightblades with a high critical strike chance should run Shadow.
Magicka Based Mundus Stones: The Thief is defiantly the way to go for magicka builds.
If you want to know where to find each Mundus Stone is checkout our: Mundus Stones Location Guide Download episodes netflix on mac.
IV. Optimal Champion Points For Your Build
Your Champion points are going to vary based on your exact build, game content you are doing, whether you are going for single target or AoE damage, and group setup. Below we have put together some basic templates for you to start with and modify based on your needs.
Stamina Based DPS Templates:
What's The Max Crit Dmg U Can Build 2
Template for 90 Champion Points:
What's The Max Crit Dmg U Can Build 3
- Green – The Tower: 30 Warlord
- Red – The Lady: 14 Hardy, 14 Elemental Defender, 2 Thick Skinned
- Blue – The Ritual: 20 Mighty, 3 Precise Strikes, 7 Thaumaturge, 0 Piercing
Template for 225 Champion Points:
- Green – The Tower: 45 Warlord // The Lover: 30 Mooncalf
- Red – The Lady: 35 Hardy, 35 Elemental Defender, 5 Thick Skinned
- Blue – The Ritual: 49 Mighty, 8 Precise Strikes, 16 Thaumaturge, 2 Piercing
Template for 315 Champion Points: https://labsever947.weebly.com/blog/spotify-wont-quit-mac.
- Green – The Tower: 75 Warlord // The Lover: 30 Mooncalf
- Red – The Lady: 50 Hardy, 50 Elemental Defender, 5 Thick Skinned
- Blue – The Ritual: 66 Mighty, 12 Precise Strikes, 21 Thaumaturge, 6 Piercing
What's The Max Crit Dmg U Can Build A House
Template for 501 Champion Points:
- Green – The Tower: 100 Warlord // The Lover: 53 Mooncalf // The Shadow: 13 Tumbling, 1 Shadow Ward
- Red – Lady: 78 Hardy, 78 Elemental Def, 11 Thick Skinned
- Blue – The Ritual: 100 Mighty, 22 Precise Strikes, 32 Thaumaturge, 13 Piercing
Magicka Based DPS Templates:
- Green – The Tower: 100 Magician // The Lover: 67 Arcanist
- Red – The Lady: 100 Elemental Defender, 67 Hardy
- Blue – The Apprentice: 100 Elemental Expert, 26 Elfborn, 29 Spell Erosion // The Ritual: 12 Thaumaturge
Find out how to modify the above templates to fit your goals and playstyle in our —-> ESO Mastery Builds Guide
V. Use The Best Combo of Gear Traits, Enchantments, & Item Sets
Your gear traits and enchants are going to change slightly based on what game content you want to do, who’s in your group, and various other factors. If you Get Our ESO Mastery Builds Guide we will show you what you need to change based on your situation. It covers group content, raids, and solo gameplay.
Basic Stamina Based Template:
Item Slot | Set Bonus | Item Type | Trait | Enchant |
Helm | Spawn of Mephala | Medium | Divines | Stamina |
Shoulders | Spawn of Mephala | Medium | Divines | Stamina |
Chest | Night Mother’s Gaze | Medium | Divines | Stamina |
Waist | Night Mother’s Gaze | Medium | Divines | Stamina |
Feet | Night Mother’s Gaze | Medium | Divines | Stamina |
Hands | Night Mother’s Gaze | Medium | Divines | Stamina |
Legs | Night Mother’s Gaze | Medium | Divines | Stamina |
Neck | Agility | Jewelry | Robust | Weapon Damage |
Ring One | Agility | Jewelry | Robust | Weapon Damage |
Ring Two | Agility | Jewelry | Robust | Weapon Damage |
Mainhand | Maelstorm | Dagger/Axe | Sharpened | Cruel Flurry |
Offhand | Maelstorm | Dagger | Sharpened | Cruel Flurry |
2nd Weapon | Maelstorm | Bow | Sharpened | Thunderous Volley |
Basic Magicka Based Template:
Item Slot | Set Bonus | Item Type | Trait | Enchant |
Helm | Molag Kena | Heavy | Divines | Magicka |
Shoulders | Molag Kena | Medium | Divines | Magicka |
Chest | Twice Born Star / Scathing Mage | Light | Divines | Magicka |
Waist | Twice Born Star / Scathing Mage | Light | Divines | Magicka |
Feet | Twice Born Star / Scathing Mage | Light | Divines | Magicka |
Hands | Twice Born Star / Scathing Mage | Light | Divines | Magicka |
Legs | Twice Born Star / Scathing Mage | Light | Divines | Magicka |
Neck | Willpower | Jewelry | Arcane | Spell Damage |
Ring One | Willpower | Jewelry | Arcane | Spell Damage |
Ring Two | Willpower | Jewelry | Arcane | Spell Damage |
Mainhand | Torug’s Pact | Inferno Staff | Sharpened | Increase Spell Damage |
Offhand | Torug’s Pact/Maelstorm | Inferno Staff | Sharpened | Fire/Daedric/Maelstorm |
Copy Our Top Performing Nightblade Builds
If you would rather skip all the work and just get a huge list of perfect build templates for all roles and playstyles, you should get our Character Builds Guidewhere we walk you through step-by-step how to copy the best builds within minutes and you can become one of the top Nightblades in The Elder Scrolls Online.
The builds we offer in our guides are constantly updated and proven to maximize your characters performance in any role or playstyle. We have builds for PvE, PvP, Tanking, Healing, DPS, and builds for characters still leveling up.
>> Check Out Our Character Builds Guide <<
Hello Exiles, This build is based on the New unqiue Claw Touch of Anguish and the new Grand spectrum jewel. Pros: -Too much dps -Free Frenzy -Ez max crit cap -Free 2x chains -High ES Pool -Whirling blades -Maybe no need for stun immunity couse 2 New flask ( The Overflowing Chalice and kiars determination ) -Ez pack clear Cons: -Phys medigation around 25 % so care for phys -Atziri and uber not the best build for ( you need to stand still for casting) Gear: 2x touch of anguish voidbringer vertex Perandus signet ( if there are mana problems) Rest rare Flask: Atziris pomise kiars determination The Overflowing Chalice The Sorrow of the Divine Basalt Gems: -6lChest : Ice spear , Lmp , faster proj , spell echo , cold to fire , life leech -4l voidbringer: Herald of ice , enlighten , empower , Cold to fire -4l Vertex: Discipline , clariy , empower , enhance -3l claw: Whirling blades , faster attacks , fortify -3l Claw: Vaal haste , vaal discipline , inc duration -4l Boots : ice golem , fire golem , minion speed , blind Dmg Calculation on the sources i know atm : Inc. Dmg: 11x Grand Spectrum (5%) x 11 = 605% dmg inc. Fire golem 120% inc fire dmg Ice golem 40% inc cold dmg Cold damge 43% Fire 33% Ele dmg 80% 2x Touch of angush 60% inc cold mg Total= 981% inc dmg !!! More dmg: 6 Time Frenzy 24% shock 50% Total= 76% More dmg (+ 2 % pen) Inc.Crit: Ice spear second form 600% From tree 210% Ice golem 60% Voidbringer 145% total= 1015% crit x7% base = 78,05 % crit !! CritMulti: Base 150% Tree 189% total= 339% Crit multiplier I will need a bit of help in my tree 123 Points . Maybe someone see some good other ways ore something or i will get rid of some e shield. Feel free to help me http://poeplanner.com/AAIAAWhBQUlEQWdBQWc5LUs2UUpMcmhzbDJWdHRHUkZRTmJtbkt4MVBMUjlNczBWLURseHEtdEFmNy1zaTlHd0xreWUtaXFFdjc0ajVOOWZQU2JISzA3UU1SbkdEQ2JHUUxhaS1nRy1leWtwZnNKdTFoTVhET2lvNEl1cm8xZ1cxR28xYkpuXzdqYjlSUnpmVTdUOC16NzNtNTNSdGJEWTk2Mk1STDFXRnBjc2J5TV9kOFlvREhoOUJmOGJCeFZoYVVpbFY0T3dZTEw4VjE0YXVWbU9QLXREUVgycncxVWxSNnJvTmZGZkpLUHE0a3h6Y2p4cnI3cWNJajBaUi04MFdIeGdkRlByU1pwNXlENVJ2WmxTM01ZeDJqbVQzcHJiNm02SDMxNFJJWEd2RGJhS2pEOFE3ZkxqS1VYU082YWFaNl9YRENibVQ4aDByQ2wzeUtndHdVdFFIM0kxcmVzaV9SbEw4VEJla0V6VT0AEEFBQUNBQWZRQVFIMEFRQUEAAA Last edited by Materie on Jun 2, 2016, 1:16:57 PM | Posted by Materie on Jun 2, 2016, 12:40:49 PM |
(30 to 40)% increased Critical Strike Chance is weapon local crit not global . U gonna need a certain distance since the first form cant chain. U may get low ES or less damage since that is a lvl 100 build planned. Maps can roll status aliment resist or immune to it . As far as damage goes should be ok those jewels are really strong. | Posted by Caldoni on Jun 2, 2016, 12:51:26 PM |
'Sorry overread the crit ty . And i tested it alrdy you dont need much projectile speed for second form start fast . you can stay near monsters and its enough | Posted by Materie on Jun 2, 2016, 12:57:43 PM |
Projectile Speed does not affect when the second form starts. It's a fixed distance away from you. Why not go Inquisitor? If you're always going to crit, ignoring elemental resistances is the shit. Pyre instead of Cold to Fire and AoF, maybe? Saves you a few skill points and a support gem. Also, until the league starts, I'm going to assume that Grand Spectrums will be insanely expensive. Last edited by Minimized on Jun 2, 2016, 1:09:46 PM | Posted by on Jun 2, 2016, 1:09:04 PM |
' I want to ne Reflect Save and elementalist is in my opinion Stronger Then Inquisitor. Elemental conflux and beacon of Ruin Are Both Strong points Cold to Fire for higher initial hit and double dip | Posted by Materie on Jun 2, 2016, 1:14:56 PM |
I like the idea of your build. But I'm kinda wondering if it would work. Also some calculations are wrong. First of all, your frenzy charge generation may lack. I'm not sure if your 20% freeze chance would be enough to sustain them? Why aren't you using power charges? At least the three base charges? 150%-200% crit chance would help you a lot to cap your crit chance. Your Fire golem shouldnt give you 120% inc dmg. It offers 20% dmg x2 -> 40% dmg. let's also take the 40% inc dmg the elementalist gives -> 80% inc dmg. High es with 226% inc es and without shield? Theres like no way you could get 10k es with that setup. Why linking clarity with empower and enhance? Quality only offers aura radius? Herald of ice with cold to fire? Wouldnt be something like Innervate (+ frostbite) better? You don't use any curses or penetration? Also I wouldn't take elementalist. It offers nothing, what improves your build a lot. The golem node is nice. no question, but all in all youre getting only 120% inc dmg. and to gain these full 120% dmg you need to convert your dmg. Converting cold dmg is kinda like. :/ Reduced Reflect dmg taken is nice, too, but not necessary with vaal pact and life leech. You will easily survive reflect, as long as you have a nice hitpool. Elemental Conflux + Proliferation. Well Ice Spear doesn't benefit so much from the Proliferation. Especially with chain. Also Elemental Conflux is in usual situations like 50% more dmg (what you can also acheive wit getting a bit flat lightning dmg). But how to proc it for bosses? In the most difficult situation it will do nothing. Let's compare it with Inquistior. You get 30% cast speed and 30% spell dmg. -> At least equal, if not even better than the golem node. You get a looot multiplier (nearly like a multiplier gem). You will deal more dmg on end game maps for sure. and I don't talk about 10% more dmg or so. It's pretty difficult to don't roll elemental equilibrium or Cold/fire resistances on maps. And since you convert 50% these stats would affect you a lot. Ele Equilibirum increases for example both monster res for 25%. It's not difficult to have monsters with resistances, and many bosses can gain like that 75% res. Inquisitor would deal 300% more dmg than your Elementalist. 300% more dmg! It would look a bit different, if you would use a penetration gem with your elementalist. but that penetration gem would only penetrate 18,5% of your full dmg, since you convert 50%. Pretty crappy. So if you really want to stick with Elementalist (what is just not good for crit builds), exchange the cold to fire gem with cold penetration. You would get instead of 29% more dmg, 37% penetration. Even the 73% inc dmg you would loose aren't even equal to that penetration (since you have already a lot inc dmg). But your concept is nice and interesting. :) | Posted by on Jun 2, 2016, 2:13:37 PM |
' First off all thank You for your detailed answer ! The Fire Golem i missread ty i will edit that . The 20 % Chance to freeze Comes on top the freeze from critical so basacly May half chance to freeze from Crit + 20 Chance to freeze from Claw and passives so roundabout 70% Till 80% i think. I think about Inquisitor aswell But i Liked the new elementalist Buff I took Cold to Fire to get higher base dmg for burning dmg but i regocnize its not that Strong as Would be Your answer was very helpfull ty Thats something i looked for apriciate Sorry for Bad english | Posted by Materie on Jun 2, 2016, 2:45:23 PM |
' You missunderstood the drawback of the claw: touch of anguish. Your crits don't freeze automatically. Your crits freeze only, if your chance to freeze hits. Since you have no chance to freeze on skill tree and only two claws, you would have 2x 10% chance to freeze. Sadly, nobody was able to test the claw yet, so I can't say if 20% chance to freeze are enough. Happy to hear, that I was able to help you. :) And yea, cold to fire increases your base dmg, but the final dmg is with penetration a lot higher. :D | Posted by on Jun 2, 2016, 3:17:24 PM |